{"kingdom": {"id": 37, "name": "CFB 27 Dynasty", "color": "#ff8a6b", "claimed": false}, "manor": {"name": "Manor of CFB 27 Dynasty", "settlement": "Small Village", "lord": "No lord yet - the steward runs it", "retinue_captain": "Duskwisp the Unsleeping", "banner": {"color": "#ff8a6b", "flag": "https://manybumps.com/kingdom-flag/37.png"}}, "ledger": {"treasury": 120.0, "regional_wealth": 240.0, "influence": 30.0, "approval": 49.0, "families": 4, "families_working": 2, "burgage_plots": {"count": 6, "level": 1}}, "stock": {"food": {"bread": 24.0, "meat": 16.0, "eggs": 12.0, "vegetables": 12.0, "berries": 8.0, "honey": 4.0, "ale": 4.0}, "firewood": 36.0, "timber": 44.0, "planks": 22.0, "stone": 66.0, "iron_slabs": 44.0, "tools": 2.5, "weapons": {"spears": 0.9, "shields": 0.8, "helmets": 0.5, "polearms": 0.2, "bows": 0.1}}, "development": {"points": 0, "unlocks": [], "learning": {"speed": {"energy": 1.0, "minerals": 1.0, "food": 1.0, "alloys": 1.0, "research": 1.0, "unity": 1.0, "influence": 1.0}, "comes_in_every_hours": {"energy": 24.0, "minerals": 24.0, "food": 24.0, "alloys": 24.0, "research": 24.0, "unity": 24.0, "influence": 24.0}}}, "buildings": [], "districts": [], "defences": {"palisade_sections": 0, "garrison": 0, "walls": false}, "activity": {"actions_week": 0.0, "people_week": 0, "families_arriving": 0, "market_days": 0, "work_efficiency": 0.5}, "income_per_day": {"Regional Wealth": 11.3, "Stone + Iron": 2.8, "Food (granary)": 2.8, "Tools + Weapons": 0.4, "Development Points": 0.9, "Approval": 0.5, "Influence + Treasury": 3.0}, "world": {"boon": null, "cities": 0}, "template": null, "glossary": [{"many_bumps": "\u26a1 Energy", "manor_lords": "\ud83d\udcb0 Regional Wealth", "how": "coin from trade: every bump is a market day"}, {"many_bumps": "\u26cf\ufe0f Minerals", "manor_lords": "\ud83e\udea8 Stone + Iron", "how": "the quarry and the mining pit: 60% Rough Stone, 40% Iron Slabs"}, {"many_bumps": "\ud83c\udf3e Food", "manor_lords": "\ud83c\udf5e Food (granary)", "how": "bread, meat, eggs, vegetables, honey - spread over the town's food kinds"}, {"many_bumps": "\ud83d\udd29 Alloys", "manor_lords": "\ud83d\udee0\ufe0f Tools + Weapons", "how": "the smithy's output: tools first, then spears, shields and helmets"}, {"many_bumps": "\ud83d\udd2c Research", "manor_lords": "\ud83d\udcdc Development Points", "how": "development points, and the speed the town learns"}, {"many_bumps": "\ud83d\udd4a\ufe0f Unity", "manor_lords": "\ud83d\ude0a Approval", "how": "the town's approval - stability becomes the approval percent"}, {"many_bumps": "\ud83d\udc51 Influence", "manor_lords": "\ud83d\udc51 Influence + Treasury", "how": "the lord's Influence, and a treasury of four coins per point"}, {"many_bumps": "a bump", "manor_lords": "a market day", "how": "Regional Wealth grows"}, {"many_bumps": "an invite", "manor_lords": "a family arrives", "how": "settlers for the next burgage plot"}, {"many_bumps": "people acting with the bot", "manor_lords": "workers at their jobs", "how": "work efficiency follows the day's distinct people"}, {"many_bumps": "the ruler", "manor_lords": "the Lord of the manor", "how": "the kingdom's hero is the retinue captain"}, {"many_bumps": "the Horde War (Friday)", "manor_lords": "a boon or a curse for the week", "how": "+10% / -10% on everything that comes in"}, {"many_bumps": "\ud83c\udf3e Farm district", "manor_lords": "Farmhouse + fields", "how": "1 field \u2192 2 fields \u2192 3 fields + Windmill + Bakery"}, {"many_bumps": "\u26cf\ufe0f Mine district", "manor_lords": "Mining Pit / Quarry", "how": "Mining Pit \u2192 Mining Pit + Quarry \u2192 Deep Mine + Stonemason"}, {"many_bumps": "\u26a1 Generator district", "manor_lords": "Woodcutter's Lodge", "how": "Woodcutter's Lodge \u2192 + Charcoal Kiln \u2192 + Sawpit"}, {"many_bumps": "\ud83d\udd29 Industry district", "manor_lords": "Bloomery + Smithy", "how": "Bloomery \u2192 Bloomery + Smithy \u2192 Bloomery + Smithy + Blacksmith"}, {"many_bumps": "\ud83d\udd2c Laboratory district", "manor_lords": "Church (learning)", "how": "Chapel \u2192 Church \u2192 Stone Church"}, {"many_bumps": "\ud83d\udd4a\ufe0f Shrine district", "manor_lords": "Chapel", "how": "Shrine \u2192 Chapel \u2192 Church"}, {"many_bumps": "\ud83c\udfd8\ufe0f City district", "manor_lords": "Burgage plots", "how": "2 plots \u2192 4 plots (level II) \u2192 6 plots (level III)"}, {"many_bumps": "\ud83d\udd25 Forge", "manor_lords": "Smithy", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udfed Foundry", "manor_lords": "Blacksmith (armourer)", "how": "level and condition carried over"}, {"many_bumps": "\ud83e\uddea Laboratory", "manor_lords": "Manor study (development)", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udf93 Academy", "manor_lords": "Church II (development)", "how": "level and condition carried over"}, {"many_bumps": "\u26ea Temple", "manor_lords": "Church", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udfea Market", "manor_lords": "Marketplace", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udf3d Granary", "manor_lords": "Granary", "how": "level and condition carried over"}, {"many_bumps": "\ud83d\udee2\ufe0f Silo", "manor_lords": "Storehouse", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udff9 Barracks", "manor_lords": "Garrison Tower", "how": "level and condition carried over"}, {"many_bumps": "\ud83e\uddf1 Walls", "manor_lords": "Palisade / Stone Walls", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udfdb\ufe0f Embassy", "manor_lords": "Tavern (influence)", "how": "level and condition carried over"}, {"many_bumps": "\ud83c\udfe5 Hospital", "manor_lords": "Well + Bathhouse", "how": "level and condition carried over"}]}