Many Bumps
Season #1Elv Eden▾
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You own231 ⚡ Energy +6.83/day42.99 ⛏️ Minerals +20.25/day130 🌾 Food +2.69/day51.33 🔩 Alloys +1.57/day20.88 🔬 Research +1.05/day13.42 🕊️ Unity +0.59/day52.1 👑 Influence +3.5/day

🧭 Research speed

Every action researches one resource, and research is how often it comes in: a resource nobody researched arrives once a day with the nightly tick; a fully researched one every 12 hours (the extra intakes land through the day). Several different people acting on the same resource in a day research it faster (up to x3). It fades a little each day the activity stops - except influence, which never goes down.

ResourceResearched byPointsComes in
⚡ Energyeach person active in a day3.5every 23.3 h (x1.03)
⛏️ Mineralsbumps and invites4.5every 23.1 h (x1.04)
🌾 Foodbump streaks0.0every 24 h (x1.00)
🔩 Alloysbattles, hordes, raids and Escape0.0every 24 h (x1.00)
🔬 Researchsigned-in website visits0.0every 24 h (x1.00)
🕊️ Unitycounting0.0every 24 h (x1.00)
👑 Influencevotes for the bot0.0every 24 h (x1.00)

Today: 1 people and 1 actions put 4 of 6 settled people to work on 8 jobs (output 71%; more hands than jobs is overtime, up to 150%).

🔬 Techs

21 research points on hand, +1.05 a day. Tiers must be taken in order; the costs are 60, 170, 312, 480.

⚡ Energy231+6.83/day · cap 2,300
⛏️ Minerals42.99+20.25/day · cap 2,300
🌾 Food130+2.69/day · cap 2,300
🔩 Alloys51.33+1.57/day · cap 2,300
🔬 Research20.88+1.05/day
🕊️ Unity13.42+0.59/day
👑 Influence52.1+3.5/day · cap 400

⛏️ Economy

2. Deep mining
+% minerals +0.12
3. Trade routes
+% energy +0.15, storage +500
4. Industrial method
+% alloys +0.2, +% research +0.1

⚔️ Military

2. Stone ramparts
defense +0.15
3. Siege engines
offense +0.15, war take +0.03
4. Standing army
offense +0.15, defense +0.15

🌱 Expansion

2. Roads
invite bonus +0.05
3. Charters
influence +0.75
4. Frontier forts
claim cost -0.15, invite bonus +0.05, defense +0.05