Many Bumps
Season #1Elv Edenโ–พ
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You own189 โšก Energy +5.6/day250 โ›๏ธ Minerals +5.6/day107 ๐ŸŒพ Food +2.24/day39.54 ๐Ÿ”ฉ Alloys +1.4/day13.02 ๐Ÿ”ฌ Research +0.93/day7.52 ๐Ÿ•Š๏ธ Unity +0.47/day47.9 ๐Ÿ‘‘ Influence +3/day

๐Ÿงญ Research speed

Every action researches one resource, and research is how often it comes in: a resource nobody researched arrives once a day with the nightly tick; a fully researched one every 12 hours (the extra intakes land through the day). Several different people acting on the same resource in a day research it faster (up to x3). It fades a little each day the activity stops - except influence, which never goes down.

ResourceResearched byPointsComes in
โšก Energyeach person active in a day0.7every 23.9 h (x1.01)
โ›๏ธ Mineralsbumps and invites0.7every 23.9 h (x1.01)
๐ŸŒพ Foodbump streaks0.0every 24 h (x1.00)
๐Ÿ”ฉ Alloysbattles, hordes, raids and Escape0.0every 24 h (x1.00)
๐Ÿ”ฌ Researchsigned-in website visits0.0every 24 h (x1.00)
๐Ÿ•Š๏ธ Unitycounting0.0every 24 h (x1.00)
๐Ÿ‘‘ Influencevotes for the bot0.0every 24 h (x1.00)

Today: 0 people and 0 actions put 2 of 6 settled people to work on 2 jobs (output 100%; more hands than jobs is overtime, up to 150%).

๐Ÿ”ฌ Techs

13 research points on hand, +0.93 a day. Tiers must be taken in order; the costs are 60, 170, 312, 480.

โšก Energy189+5.6/day ยท cap 1,500
โ›๏ธ Minerals250+5.6/day ยท cap 1,500
๐ŸŒพ Food107+2.24/day ยท cap 1,500
๐Ÿ”ฉ Alloys39.54+1.4/day ยท cap 1,500
๐Ÿ”ฌ Research13.02+0.93/day
๐Ÿ•Š๏ธ Unity7.52+0.47/day
๐Ÿ‘‘ Influence47.9+3/day ยท cap 400

โ›๏ธ Economy

2. Deep mining
+% minerals +0.12
3. Trade routes
+% energy +0.15, storage +500
4. Industrial method
+% alloys +0.2, +% research +0.1

โš”๏ธ Military

2. Stone ramparts
defense +0.15
3. Siege engines
offense +0.15, war take +0.03
4. Standing army
offense +0.15, defense +0.15

๐ŸŒฑ Expansion

2. Roads
invite bonus +0.05
3. Charters
influence +0.75
4. Frontier forts
claim cost -0.15, invite bonus +0.05, defense +0.05