You own120
Energy +5.64/day220
Minerals +5.64/day80
Food +2.76/day20
Alloys +1.41/day0
Research +0.94/day0
Unity +0.47/day30
Influence +3/day
🧭 Research speed
Every action researches one resource, and research is how often it comes in: a resource nobody researched arrives once a day with the nightly tick; a fully researched one every 12 hours (the extra intakes land through the day). Several different people acting on the same resource in a day research it faster (up to x3). It fades a little each day the activity stops - except influence, which never goes down.
| Resource | Researched by | Points | Comes in |
|---|---|---|---|
| ⚡ Energy | each person active in a day | 0.0 | every 24 h (x1.00) |
| ⛏️ Minerals | bumps and invites | 0.0 | every 24 h (x1.00) |
| 🌾 Food | bump streaks | 0.0 | every 24 h (x1.00) |
| 🔩 Alloys | battles, hordes, raids and Escape | 0.0 | every 24 h (x1.00) |
| 🔬 Research | signed-in website visits | 0.0 | every 24 h (x1.00) |
| 🕊️ Unity | counting | 0.0 | every 24 h (x1.00) |
| 👑 Influence | votes for the bot | 0.0 | every 24 h (x1.00) |
Today: 0 people and 0 actions put 2 of 4 settled people to work on 2 jobs (output 100%; more hands than jobs is overtime, up to 150%).
🔬 Techs
0 research points on hand, +0.94 a day. Tiers must be taken in order; the costs are 60, 170, 312, 480.
Energy120+5.64/day · cap 1,500
Minerals220+5.64/day · cap 1,500
Food80+2.76/day · cap 1,500
Alloys20+1.41/day · cap 1,500
Research0+0.94/day
Unity0+0.47/day
Influence30+3/day · cap 400⛏️ Economy
1. Crop rotation
+% food +0.1
+% food +0.1
2. Deep mining
+% minerals +0.12
+% minerals +0.12
3. Trade routes
+% energy +0.15, storage +500
+% energy +0.15, storage +500
4. Industrial method
+% alloys +0.2, +% research +0.1
+% alloys +0.2, +% research +0.1
⚔️ Military
1. Drilled levies
offense +0.1
offense +0.1
2. Stone ramparts
defense +0.15
defense +0.15
3. Siege engines
offense +0.15, war take +0.03
offense +0.15, war take +0.03
4. Standing army
offense +0.15, defense +0.15
offense +0.15, defense +0.15
🌱 Expansion
1. Surveyors
claim cost -0.15
claim cost -0.15
2. Roads
invite bonus +0.05
invite bonus +0.05
3. Charters
influence +0.75
influence +0.75
4. Frontier forts
claim cost -0.15, invite bonus +0.05, defense +0.05
claim cost -0.15, invite bonus +0.05, defense +0.05

