You own164
Energy +1.07/day26.65
Minerals +15.65/day96.56
Food +1.61/day36.24
Alloys +1.07/day10.82
Research +0.71/day6.63
Unity +0.59/day58.5
Influence +3.5/day
🧭 Research speed
Every action researches one resource, and research is how often it comes in: a resource nobody researched arrives once a day with the nightly tick; a fully researched one every 12 hours (the extra intakes land through the day). Several different people acting on the same resource in a day research it faster (up to x3). It fades a little each day the activity stops - except influence, which never goes down.
| Resource | Researched by | Points | Comes in |
|---|---|---|---|
| ⚡ Energy | each person active in a day | 2.5 | every 23.5 h (x1.02) |
| ⛏️ Minerals | bumps and invites | 3.3 | every 23.4 h (x1.03) |
| 🌾 Food | bump streaks | 0.0 | every 24 h (x1.00) |
| 🔩 Alloys | battles, hordes, raids and Escape | 0.0 | every 24 h (x1.00) |
| 🔬 Research | signed-in website visits | 0.0 | every 24 h (x1.00) |
| 🕊️ Unity | counting | 0.0 | every 24 h (x1.00) |
| 👑 Influence | votes for the bot | 0.0 | every 24 h (x1.00) |
Today: 0 people and 0 actions put 2 of 10 settled people to work on 8.5 jobs (output 49%; more hands than jobs is overtime, up to 150%).
🔬 Techs
11 research points on hand, +0.71 a day. Tiers must be taken in order; the costs are 60, 170, 312, 480.
Energy164+1.07/day · cap 1,500
Minerals26.65+15.65/day · cap 1,500
Food96.56+1.61/day · cap 1,500
Alloys36.24+1.07/day · cap 1,500
Research10.82+0.71/day
Unity6.63+0.59/day
Influence58.5+3.5/day · cap 400⛏️ Economy
1. Crop rotation
+% food +0.1
+% food +0.1
2. Deep mining
+% minerals +0.12
+% minerals +0.12
3. Trade routes
+% energy +0.15, storage +500
+% energy +0.15, storage +500
4. Industrial method
+% alloys +0.2, +% research +0.1
+% alloys +0.2, +% research +0.1
⚔️ Military
1. Drilled levies
offense +0.1
offense +0.1
2. Stone ramparts
defense +0.15
defense +0.15
3. Siege engines
offense +0.15, war take +0.03
offense +0.15, war take +0.03
4. Standing army
offense +0.15, defense +0.15
offense +0.15, defense +0.15
🌱 Expansion
1. Surveyors
claim cost -0.15
claim cost -0.15
2. Roads
invite bonus +0.05
invite bonus +0.05
3. Charters
influence +0.75
influence +0.75
4. Frontier forts
claim cost -0.15, invite bonus +0.05, defense +0.05
claim cost -0.15, invite bonus +0.05, defense +0.05

